Deformants



Deformants are a broad class of organisms inhabiting Object 6. They are essentially mutants that have descended from humans, namely the illegal immigrants who once settled in the remote sectors of the station. Most researchers agree that the mutations were caused by somnic morphogenesis, which had caused hereditary changes in their genetic code with each generation.

Biologists have counted almost two dozen kinds of deformants. The general characteristics of deformants are adaptation to low temperatures and a lack of light, as well as resistance to criomine - a toxic alkaloid made from crioma. predatory deformants are physically well-developed and are smart and careful hunters. Those deformants that acquired less helpful adaptations are, essentially, "plant-eaters". They feed on crioma and survive only thanks to their ability to hide. For the most part, deformants inhabit crioma thickets or live near water sources. There are both pack and lone varieties. usually, the intellect of a deformant does not exceed that of a one-year-old child, but intelligent deformants are known to exist.

The attitude toward the deformants that find their way into the Near Range is quite predictable: the lifespan of various "twitchers", "scratchers", "non-humans", as they are commonly called, is very short. The Autonomy’s Code of Order promises to destroy these creatures by any available means.